Beta Program

WELCOME, RAGE BAITER

Thank you for helping us test Rage Bait Arena. Created by Sam, the game is currently in its Beta phase — and you're on the team.

Your Mission

Your Job Is Simple

Four things. That's it. Have fun and be brutally honest.

Learn the game

Play the game

Break the game

Tell us what works and what doesn't

Help Us Build the Final Game

"We are currently testing the gameplay before hiring professional artists. If you help us improve the game now, you'll have helped shape the final version of Rage Bait Arena."

What's Inside

The Beta Pack

1Starter Deck
2Rule Sheet
3Beta Feedback Form
4QR Code to the Online Rules

The Arsenal

Card Types

Four categories of cards make up the deck.

Attack Cards

Attack another player and reduce their life.

Example: Triple Hit

Triple Hit attack card

Attack Beast Cards

Powerful creatures that attack other players. Often stronger than standard attacks.

Example: Demon Hydra

Demon Hydra attack beast card

Defence Cards

Protect yourself from attacks. Timing is everything.

Example: Protect

Protect defence card

Gameplay Cards

Create chaos. Change the flow of the game and cause hilarious moments.

Example: Revenge

Revenge gameplay card

Set Up

Game Setup

  1. 1Shuffle all cards.
  2. 2Deal 3 cards to each player.
  3. 3Each player starts with 10 Life.
  4. 4Place remaining cards face down as a draw pile.
  5. 5Choose the first player.

Each player starts with 10 Life.

Turn Order

Each Turn Has 3 Phases

01

Draw

Draw 1 card.

02

Play

Play ONE card from your hand — unless a card says otherwise.

03

React

If another player is targeted, they may play an eligible Defence or React card on their turn.

Card Guide

Card Explanation

Quick descriptions for the beta set cards, with the matching card shown beside each one.

Thunder Ape card

Card Explanation

Thunder Ape

Strike of Thunder

Thunder Ape is a raging beast powered by lightning itself. When played, it smashes a target with a thunderous strike, dealing 2 Lives of damage. Fast, brutal, and impossible to ignore.

Target Lock card

Card Explanation

Target Lock

You're Mine Now

Choose a player and lock onto them for the next 3 turns. During this time, you may only attack that player, but all of your attacks deal +2 damage. Perfect for settling scores.

Accent card

Card Explanation

Accent

Humiliation

The target must speak using a funny accent for the next 3 turns. Failure to keep the accent result in loss of 1 Life. A guaranteed way to create chaos and laughter.

One Leg card

Card Explanation

One Leg

Unsteady Punishment

The target must stand on one leg for 3 turns. If both feet touch the ground, they immediately lose 3 Lives. Balance becomes a matter of survival.

Forge card

Card Explanation

Forge

Spell of Recovery

If successful you wield an enchanted hammer able to make any card already discarded. Flip a coin: Heads: The spell succeeds. Tails: The spell fails. If successful search the Gameplay discard pile and choose any card.

Double The Attack card

Card Explanation

Double The Attack

Double Trouble

On your next turn, you may play two Attack cards (same type either Attack Beast or Attack but not a combination of both) instead of one. Ideal for massive combos and surprise knockouts.

Protect card

Card Explanation

Protect

Invulnerable Shield

For the next 2 turns not including your reaction turn, you are immune to card effects and all attacks against you are blocked. One of the strongest defensive cards in the game.

Last Stand card

Card Explanation

Last Stand

Refuse to Die

If you would be eliminated, return to the game with 1 Life remaining. Sometimes one last chance is all you need.

Lock Out card

Card Explanation

Lock Out

Sit There and Suffer

Choose a target player. They cannot play any cards for 2 turns. A devastating control card that can completely disrupt a strategy.

Block card

Card Explanation

Block

The Tables Have Turned

Cancel any Attack card (except Rage Quit) played against you. Simple, reliable, and often the difference between victory and defeat.

Gambler's Lock card

Card Explanation

Gambler's Lock

Fate in the Flip

The target must correctly call a coin flip. Wrong once: Lose 3 Health. Wrong twice: Lose 4 Health. A risky card where luck decides everything.

Pet Dragon card

Card Explanation

Pet Dragon

Good Boy

Your loyal dragon unleashes a blast of fire at a target player, dealing 2 Lives of damage. Cute, until it breathes fire.

Cursed Position card

Card Explanation

Cursed Position

Execution Mode

The target becomes a zombie for 3 turns. They must speak and act like a zombie at all times or lose 5 Lives. One of the funniest punishment cards in the arena.

Skip Turn card

Card Explanation

Skip Turn

Out of Time

The target immediately loses their next turn. They cannot play cards, attack, defend, or take any actions until their following turn. No reaction phase.

Final Gamble card

Card Explanation

Final Gamble

Everything on the Line

Flip a coin: Heads: Gain 3 Lives. Tails: Lose 4 Lives. The ultimate high-risk, high-reward card.

Burn All card

Card Explanation

Burn All

Total Chaos

Every player discards their entire hand. Once discarded, each player draws 3 new cards. Great for resetting the game or destroying a winning strategy.

Immortal Moment card

Card Explanation

Immortal Moment

Untouchable

For the next 2 turns, you cannot be targeted and cannot take damage. A miraculous moment of complete protection. Starts after the reaction phase.

Demon Hydra card

Card Explanation

Demon Hydra

Chaotic Multi-Headed Demon

One of the most dangerous beasts in Rage Bait Arena. The Demon Hydra deals a massive 7 Lives of damage to a target. If this monster hits, everyone notices.

Inferno card

Card Explanation

Inferno

Burn Everything

Unleash a wave of fire that deals 2 Lives of damage to a target player. A straightforward attack card that never goes out of style.

Stack Breaker card

Card Explanation

Stack Breaker

One Card to Ruin an Entire Plan

Cancel all currently stacked effects in play. Ongoing bonuses, penalties, and combinations are immediately removed. The ultimate chaos reset card.

Triple Hit card

Card Explanation

Triple Hit

Triple Strike

Launch three brutal hits in quick succession. Triple Hit deals 1 damage three times, making it especially dangerous against players trying to survive by a thread.

Blood Price card

Card Explanation

Blood Price

Blood for Blood

Pay 5 Lives to summon this legendary chaos card, then deal 5 Lives of damage to any target. A savage trade that can destroy an opponent or drag everyone deeper into disaster.

Truth Drain card

Card Explanation

Truth Drain

The Tables Have Turned

Force your target to reveal their full hand, then steal any one card from it. Perfect for exposing a player's plan and turning their best option into your own weapon.

Revenge card

Card Explanation

Revenge

And Now It's Personal

When another player attacks you, Revenge sends it right back with double the damage at the attacker. A perfect punishment for players who swing first and think later.

Double Trouble card

Card Explanation

Double Trouble

Twice the Pain

Your next attack is doubled instantly. A fast power spike that can turn an ordinary hit into a devastating blow with almost no warning.

Triple Play card

Card Explanation

Triple Play

Momentum

Pick up three cards and immediately play one of them. Triple Play keeps your options open while building momentum in the same turn.

Pain Loop card

Card Explanation

Pain Loop

Suffer. Bleed. Regret.

The target player takes 1 damage at the start of each of their turns for 5 turns. Slow, relentless, and excellent for wearing someone down over time.

Rage Quit card

Card Explanation

Rage Quit

Total Collapse

Drop a target to 1 Life instantly. If the coin flip succeeds they bounce back to 3 Life, but if it fails they're left hanging on the edge. No block. No reverse. Pure panic.

Mirror Chaos card

Card Explanation

Mirror Chaos

Backfire

All actions backfire on the chosen player, causing their own effects to hit them instead. It turns confidence into disaster and makes every move dangerous.

Total Control card

Card Explanation

Total Control

Puppet Master

Take control of a target player for 2 turns. One of the nastiest gameplay cards in the set, it lets you steer their choices and create chaos from inside their own turn.

Bone Spider card

Card Explanation

Bone Spider

Undead Spider of Doom

An undead horror summoned from the Arena's graveyards. Bone Spider deals 4 Lives of damage to a target — a heavy monster hit that can swing a tight game in one play.

Break Shield card

Card Explanation

Break Shield

Penetrate = Destruction

Shatter your target's shield instantly. Any defensive card protecting them is destroyed, leaving them wide open for whatever comes next.

Hand Wipe card

Card Explanation

Hand Wipe

Total Destruction

Your target must destroy every card in their hand and draw a brand new one. A devastating reset that wipes out plans, combos, and saved counters in a single move.

Infernal Behemoth card

Card Explanation

Infernal Behemoth

Towering Fiery Destruction

A massive demon wreathed in flame. Infernal Behemoth deals a brutal 5 Lives of damage to a target — one of the Arena's most feared finishers.

While You Play

Beta Tester Missions

Keep an eye out for these as you play. Your honest answers are gold.

Was any card too powerful? Which one?

Was any card too weak? Which one?

Was any rule confusing? Which one?

Which card was the most fun?

Which card was the least fun?

Photo Challenge

Bonus points if you send us a photo of:

  • Your first game
  • Your favourite card
  • Your biggest rage moment

Example

Beta tester playing Rage Bait Arena with a Demon Hydra card

Some photos may be featured on our website, YouTube channel, or social media.