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Rage Bait Arena™ Card Book

90 cards · 59 contenders

59 cards

These pictures are prototype art from the beta. They helped us test the game. The finished edition will be drawn by illustrators — and we are looking for them now.

Card Guide

Card Explanations

Every card in the beta set — what it does and how it ruins your friends' night.

Stone Skin V3.5 Reaction card

Card Explanation

Stone Skin

Reaction - Partial Block

Reaction · V3.5 · 2 copies. Reduce damage from one incoming Attack or Attack Beast by 2, to a minimum of 0. Draw before reacting; discard and refill normally. It uses your reaction turn and protects only against that incoming attack, not future hits. Damage is calculated first, then reduced. Non-damage effects and existing reaction restrictions stay unchanged.

Beast Bane V3.5 Game Play card

Card Explanation

Beast Bane

Curse Their Attack

Game Play · V3.5 · 1 copy. Choose your target. Their Attack Beast cards deal 1 less damage during their next 2 turns, never below zero. In two-player games the opponent is targeted automatically. Block cancels it; Mirror Chaos redirects it. Protection and damage-only reactions cannot stop this Gameplay effect. Each copy stacks with its own two-turn duration. Subtract per beast before Double Trouble doubles damage; Beast Blessing’s +1 cancels one Bane. A turn already in progress does not count. Reactions, skipped and extra turns follow the normal turn rules. Stack Breaker removes effects on its target; Break Shield does not.

Soul Swap Attack card

Card Explanation

Soul Swap

Your Life for Mine!

Attack · 1 copy. Swap your current life total with your target’s, including totals above 10. Rod 3, Arena 12 becomes Rod 12, Arena 3. This is not damage or healing and cannot be doubled. Normal turn only. Block, Protection and active Immortal Moment stop it; Mirror Chaos cancels the swap. In a Double Attack pair, resolve cards in played order; lethal damage stops later effects. Mimic can copy it, with each copy swapping once. Damage reactions only affect paired damage, never the exchange.

Thunder Ape card

Card Explanation

Thunder Ape

Strike of Thunder

Thunder Ape is a raging beast powered by lightning itself. When played, it smashes a target with a thunderous strike, dealing 2 Lives of damage. Fast, brutal, and impossible to ignore.

Target Lock card

Card Explanation

Target Lock

You're Mine Now

Choose a player and lock onto them for the next 3 turns. During this time, you may only attack that player, but all of your attacks deal +2 damage. Perfect for settling scores.

Accent card

Card Explanation

Accent

Humiliation

The target must speak using a funny accent for the next 3 turns. Failure to keep the accent result in loss of 1 Life. A guaranteed way to create chaos and laughter.

One Leg card

Card Explanation

One Leg

Unsteady Punishment

The target must stand on one leg for 3 turns. If both feet touch the ground, they immediately lose 3 Lives. Balance becomes a matter of survival.

Forge card

Card Explanation

Forge

Spell of Recovery

If successful you wield an enchanted hammer able to make any card already discarded. Flip a coin: Heads: The spell succeeds. Tails: The spell fails. If successful search the Gameplay discard pile and choose any card.

Double The Attack card

Card Explanation

Double The Attack

Double Trouble

On your next turn, you may play two Attack cards (same type either Attack Beast or Attack but not a combination of both) instead of one. Ideal for massive combos and surprise knockouts.

Protection card

Card Explanation

Protection

Invulnerable Shield

Protect yourself from Attack and Attack Beast effects for the next 2 opponent turns. Cannot stop Rage Quit. Play normally or as a reaction; the incoming attack stopped by a reaction does not count toward the two further opponent turns. Break Shield and Stack Breaker remove it. Replaying Protection resets its duration to two rather than stacking.

Last Stand card

Card Explanation

Last Stand

Refuse to Die

If you would be eliminated, return to the game with 1 Life remaining. Sometimes one last chance is all you need.

Lock Out card

Card Explanation

Lock Out

Sit There and Suffer

Choose a target player. They cannot play any cards for 2 turns. A devastating control card that can completely disrupt a strategy.

Block card

Card Explanation

Block

The Tables Have Turned

Cancel any Attack card (except Rage Quit) played against you. Simple, reliable, and often the difference between victory and defeat.

Gambler's Lock card

Card Explanation

Gambler's Lock

Fate in the Flip

The target must correctly call a coin flip. Wrong once: Lose 3 Health. Wrong twice: Lose 4 Health. A risky card where luck decides everything.

Pet Dragon card

Card Explanation

Pet Dragon

Good Boy

Your loyal dragon unleashes a blast of fire at a target player, dealing 2 Lives of damage. Cute, until it breathes fire.

Cursed Position card

Card Explanation

Cursed Position

Execution Mode

The target becomes a zombie for 3 turns. They must speak and act like a zombie at all times or lose 5 Lives. One of the funniest punishment cards in the arena.

Skip Turn card

Card Explanation

Skip Turn

Out of Time

The target immediately loses their next turn. They cannot play cards, attack, defend, or take any actions until their following turn. No reaction phase.

Final Gamble card

Card Explanation

Final Gamble

Everything on the Line

Gameplay card. Flip a coin: Heads: Gain 3 Lives. Tails: Lose 4 Lives. Play it on your turn or as a reaction — as a reaction it uses your turn, the incoming card hits first, then you flip.

Burn All card

Card Explanation

Burn All

Total Chaos

Every player discards their entire hand. Once discarded, each player draws 3 new cards. Great for resetting the game or destroying a winning strategy.

Immortal Moment card

Card Explanation

Immortal Moment

Untouchable

For the next 2 turns, you cannot be targeted and cannot take damage. A miraculous moment of complete protection. Starts after the reaction phase.

Demon Hydra card

Card Explanation

Demon Hydra

Chaotic Multi-Headed Demon

One of the most dangerous beasts in Rage Bait Arena™. The Demon Hydra deals a massive 7 Lives of damage to a target. If this monster hits, everyone notices.

Inferno card

Card Explanation

Inferno

Burn Everything

Unleash a wave of fire that deals 2 Lives of damage to a target player. A straightforward attack card that never goes out of style.

Stack Breaker card

Card Explanation

Stack Breaker

One Card to Ruin an Entire Plan

Gameplay. On your turn, remove the opponent's ongoing effects, including Protection, Pain Loop and Beast Blessing. As a reaction, draw first and cancel an unresolved linked chain of two or more played cards: Pet Dragon → Revenge, longer Mirror Chaos/Revenge chains, or a Double Attack pair. Cancel all still-pending chain effects, including caster follow-ups; never undo completed damage, healing, costs or draws. Unrelated cards in Cards in Play do not count. Cannot stop a single attack, Rage Quit or a forbidden reaction window. Discard and refill normally; your turn is used and nobody reacts to the cancellation. Mimic may copy Stack Breaker only on a normal turn.

Triple Hit card

Card Explanation

Triple Hit

Triple Strike

Launch three brutal hits in quick succession. Triple Hit deals 3 Lives damage, making it especially dangerous against players trying to survive by a thread.

Blood Price card

Card Explanation

Blood Price

Blood for Blood

Pay 5 Lives to summon this legendary chaos card, then deal 5 Lives of damage to any target. A savage trade that can destroy an opponent or drag everyone deeper into disaster.

Truth Drain card

Card Explanation

Truth Drain

The Tables Have Turned

Force your target to reveal their full hand, then steal any one card from it. Perfect for exposing a player's plan and turning their best option into your own weapon.

Revenge card

Card Explanation

Revenge

And Now It's Personal

An Attack card with a reaction ability. When another player attacks you, Revenge sends it right back with double the damage at the attacker. A perfect punishment for players who swing first and think later.

Double Trouble card

Card Explanation

Double Trouble

Twice the Pain

Your next attack is doubled instantly. A fast power spike that can turn an ordinary hit into a devastating blow with almost no warning.

Triple Play card

Card Explanation

Triple Play

Momentum

Pick up three cards and immediately play one of them. Triple Play keeps your options open while building momentum in the same turn.

Pain Loop card

Card Explanation

Pain Loop

Suffer. Bleed. Regret.

The target player takes 1 damage at the start of each of their turns for 5 turns. Slow, relentless, and excellent for wearing someone down over time.

Rage Quit card

Card Explanation

Rage Quit

Total Collapse

Drop a target to 1 Life instantly. If the coin flip succeeds they bounce back to 3 Life, but if it fails they're left hanging on the edge. No block. No reverse. Pure panic.

Mirror Chaos card

Card Explanation

Mirror Chaos

Backfire

An Attack card with a reaction ability. All actions backfire on the chosen player, causing their own effects to hit them instead. It turns confidence into disaster and makes every move dangerous.

Total Control card

Card Explanation

Total Control

Puppet Master

Take control of a target player for 2 turns. One of the nastiest gameplay cards in the set, it lets you steer their choices and create chaos from inside their own turn.

Bone Spider card

Card Explanation

Bone Spider

Undead Spider of Doom

An undead horror summoned from the Arena's graveyards. Bone Spider deals 4 Lives of damage to a target — a heavy monster hit that can swing a tight game in one play.

Break Shield card

Card Explanation

Break Shield

Penetrate = Destruction

Shatter your target's shield instantly. Any defensive card protecting them is destroyed, leaving them wide open for whatever comes next.

Hand Wipe card

Card Explanation

Hand Wipe

Total Destruction

Your target must destroy every card in their hand and draw a brand new one. A devastating reset that wipes out plans, combos, and saved counters in a single move.

Infernal Behemoth card

Card Explanation

Infernal Behemoth

Towering Fiery Destruction

A massive demon wreathed in flame. Infernal Behemoth deals a brutal 5 Lives of damage to a target — one of the Arena's most feared finishers.

Frostborn Attack Beast card

Card Explanation

Frostborn

Nae'th's Wrath

Attack Beast · 1 copy. One swing. Shattered armour. Frozen bones. A colossal frost giant crashes down on a target for 5 Lives of damage — the Arena's coldest finisher.

Bog Goblin card

Card Explanation

Bog Goblin

Swamp Ambusher

A filthy goblin that erupts from the muck to bite a target for 2 Lives of damage. Quick, ugly, and always hungry.

Bone Claw card

Card Explanation

Bone Claw

Graveyard Slash

A jagged skeletal claw swipes at a target, dealing 3 Lives of damage. Simple, sharp, and straight from the grave.

Fountain of Youth card

Card Explanation

Fountain of Youth

Renewal

Bathe in mystical waters and restore All Lives. A rare second wind that can pull you back from the brink.

Healing Potion card

Card Explanation

Healing Potion

Top Up

Drink this bubbling brew to restore 2 Lives. No flair, no risk — just the health you need when the Arena gets rough.

Hell Hound card

Card Explanation

Hell Hound

Burning Pursuit

Unleash a flaming hound that chases down a target and deals 5 Lives of damage. It never stops, and it never misses its mark.

Iron Minotaur card

Card Explanation

Iron Minotaur

Unstoppable Charge

A hulking armoured beast that charges a target for 5 Lives of damage. When the Iron Minotaur starts moving, the only choice is where to fall.

Kangazuzu card

Card Explanation

Kangazuzu

Boomerang Beast

This strange creature bounces between players, dealing 3 Lives of damage to a target and 1 Life to the player on their left.

Rat Plague card

Card Explanation

Rat Plague

Swarm Decay

A swarm of rats overwhelms every player, dealing 2 Life of damage to all opponents. Small bites add up fast.

Sabertooth Tiger card

Card Explanation

Sabertooth Tiger

Primal Pounce

A prehistoric predator lunges at a target for 3 Lives of damage. Fast, fierce, and impossible to outrun.

Slime Reaper card

Card Explanation

Slime Reaper

Oozing Doom

A creeping slime envelops a target, dealing 3 Lives of damage and slowing their next draw by one card.

Stone Gargoyle card

Card Explanation

Stone Gargoyle

Living Bulwark

A stone guardian hits for 4 Lives damage aimed at you. When it crumbles, it crumbles for you.

The Forgotten God card

Card Explanation

The Forgotten God

Ancient Wrath

Awaken an old deity to smite a target for 7 Lives of damage. Power this great does not come quietly.

Trench Troll card

Card Explanation

Trench Troll

Deep Cave Bruiser

A lumbering troll climbs from the depths and clubs a target for 4 Lives of damage. Slow, soggy, and savage.

The Dark Elf card

Card Explanation

The Dark Elf

Shot from the Shadows

The Dark Elf draws her bow and looses an arrow at a target for 4 Lives of damage. Silent, precise, and gone before you can answer.

Switcheroo card

Card Explanation

Switcheroo

Your Problem Now

Swap your entire hand with the target player. Lives, seats and effects stay put — only the cards change hands. Block can stop it, and Mirror Chaos reflects it, but a symmetrical swap still swaps once.

Mimic card

Card Explanation

Mimic

Copycat Beast

Mimic becomes the card played immediately before it — fresh coin flips, your own bonuses, none of the previous player's leftovers. Played first, it does nothing. Copied Rage Quit stays unblockable.

Drop Bear card

Card Explanation

Drop Bear

Aussie Ambush

A Drop Bear plummets from the trees and clobbers a target with a rock for 3 Lives of damage. Never look up. Actually, always look up.

The Decaying Fang card

Card Explanation

The Decaying Fang

Life Drain Bite

A rotting fang sinks into a target for 3 Lives of damage, and the attacker gains 3 Lives. A successful Damage Dodge cuts the hit to 1, and the attacker only drains 1. A failed Dodge lets the full 3 through.

Damage Dodge card

Card Explanation

Damage Dodge

Not Today

A Defence reaction. Flip a coin when damage comes your way: Heads: the hit shrinks to 1 damage. Tails: you cop the full hit. Either way your turn is used. It can't answer Rage Quit or Gameplay cards.

Mik'hael card

Card Explanation

Mik'hael

The Demigod of Discard

Discard one other card from your hand, then draw one card from the deck. No coin, no reaction — just a ruthless hand tidy-up that uses your turn.

Beast Blessing Gameplay card

Card Explanation

Beast Blessing

Awaken the Fury

Gameplay · 2 copies. Your Attack Beasts gain +1 damage during your next 2 turns. Cast on yourself after drawing; no reaction window. The casting turn does not count. Reactions and skipped or extra turns count, even without attacking. Recasting refreshes rather than stacks. Add +1 to each beast before Double Trouble doubles damage. Mimic qualifies only when copying an Attack Beast; copied Attack or Gameplay damage is unchanged. Decaying Fang still gains 3 lives on a full hit (normal doubling and Dodge rules apply). Stack Breaker removes the blessing; Break Shield does not.

Rage Bait Arena™ card backGamblers LockThe Forgotten GodRage Quit

The Online Beta

You're not just playing a game.You're helping build one.

Rage Bait Arena™ is still being developed, and that's exactly what makes this special. Play the online beta, break it, and tell Sam what V4 should be.

Play Free Now

Solo against the Arena or online with a friend. No download, no deck.

Pick Your Opponent

The Arena handles the rules in solo games. Playing a friend? You enforce the rules together.

Give Feedback

Tell Sam what works, what doesn't and what should change for V4.

Shape V4

Community feedback influences the final game.

Become a Founding Rage Baiter

Founding Rage Baiters are the players who helped test the game before V4. Play the beta, send Sam your feedback and the team may add you to the Founding Players wall — names are added by hand, not automatically when you sign up.

Want to play in real life now? The V3 Beta Deck is a prototype beta deck, printed on demand — not the future illustrated edition.

Get the V3 Beta Deck