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The Beta Packs Are Coming! ๐

After months of testing, tweaking, debating rules, and playing game after game, weโve hit another exciting milestone for Rage Bait Arena.
Our first beta tester packs are now being prepared through The Game Crafter!
For those who have been following along, you'll know that every card you've seen so far has been part of our testing process. The goal has never been to create the final artwork first. Instead, we've focused on building a game that is genuinely fun, balanced, and full of those chaotic moments that make Rage Bait Arena what it is.
Why Beta Packs?
The cards we've been using so far are what we call our Beta Cards.
They allow us to:
Test new card ideas quickly Adjust rules that are too powerful (or not powerful enough) Discover unexpected strategies Find loopholes before release Make sure the game is fun for players of different ages
Rather than spending thousands of dollars on final artwork too early, we've chosen to focus on gameplay first.
If the game isn't fun, great artwork won't save it.
Working With The Game Crafter

To help move testing to the next stage, we've organised our first beta packs through The Game Crafter.
This means selected testers will soon have professionally produced versions of the cards to play with and provide feedback on.
We've also finalised the tester box design, giving the beta packs a proper home while we continue development.
Seeing the game move from digital designs on a screen to actual physical cards is a pretty cool moment for us.
The Goal: 100 Games
Our mission remains the same:
Play 100 games before finalising the core rules.
Every game teaches us something.
Some cards become fan favourites.
Some cards get nerfed.
Some cards completely break the game and send us back to the drawing board!
That's exactly what beta testing is supposed to do.
Real Artists Are Still Ahead
One question we get asked a lot is:
"Are these the final cards?"
No.
The current card images are placeholders designed to help us test the game quickly and affordably.
Once we're confident the rules are solid and the gameplay is where we want it, we'll begin working with real artists to create the final Rage Bait Arena universe.
That's when the characters, beasts, attacks, and arenas will truly come to life.
Thank You, Rage Baiters!
A huge thank you to everyone who has been watching the videos, suggesting rule changes, voting in polls, and helping us shape the game.
Many of the improvements we've made have come directly from community feedback.
This isn't just our game anymore.
It's becoming our community's game.
We're excited to get these beta packs into testers' hands and see what new strategies, combos, and chaos they discover.
The journey continues!
Only One Survives.
โ Sam & Rod Rage Bait Arena ๐ฎ๐ฅ
